"Heavy artillery isn't just about raw power—it's about precision, control, and knowing exactly when to unleash devastating force. An Arbiter's cannon is both their shield and their sword, capable of turning the tide of battle with a single, well-placed shot."

The ARBITER class specializes in heavy artillery combat, utilizing powerful cannons and energy launchers that can deploy various types of ammunition for different tactical situations. Their signature weapon can transform between ranged artillery mode and a close-combat hammer configuration, making them versatile despite their limited mobility. Their unique ethereal ability allows them to build "anchor points"—fixed mechanical structures where they can instantly redeploy their artillery setup. They possess exceptionally high ethereal energy reserves, allowing them to infuse their ammunition with devastating ethereal power. This ethereal enhancement amplifies their artillery's destructive capabilities, though maintaining this power output requires careful energy management and strategic timing.

Core Attributes

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Combat Capabilities

ARBITERS excel in the following areas:

Limitations

ARBITERS face several challenges:

Team Role